Prime 3D

Prime 3D

P3D was built to allow users to rapidly build & import the assets into the native .N3D format that NG products use. This dramatically speeds the load times and allows the .N3D file to act as a main asset container for meshes, textures, & shaders. This results in better work flow and faster production time.
With P3D you can setup a scene or space exactly how it will look in a NG 3d engine. No guessing or need to position thins using trail and error coding , compile & run to check location and alignments is now a thing of the past .

P3D now supports editing and creating animated meshes. You can edit all sorts of animations, including bone & mesh . Support for rigging a mesh in in P3D is coming , with some tools to make that easier.
P3D now as a YouTube page / channel. Filling with tuts and tip videos.

Learn More