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Prime 3D

Posted by on Jan 29, 2014 in News, Projects | 0 comments

Prime 3D

P3D was built to allow users to rapidly build & import the assets into the native .N3D format that NG products use. This dramatically speeds the load times and allows the .N3D file to act as a main asset container for meshes, textures, & shaders. This results in better work flow and faster production time. With P3D you can setup a scene or space exactly how it will look in a NG 3d engine. No guessing or need to position thins using trail and error coding , compile & run to check location and alignments is now a thing of the past ....

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